![]() ![]() ![]() While the two games look superficially almost identical, there are a number of new features and subtle refinements beneath the surface. Originally inspired by Fantasy General, Elven Legacy is a direct sequel to Fantasy Wars and as such continues within the fantasy world of Illis, utilising the same sort of aesthetic and HUD. Heroes like these are your most valuable units. The hex-based grid was something that came from Fantasy General, the inspiration for both Fantasy Wars and Elven Legacy. However given the success and playability of the first game, that’s no bad thing. Our hands-on with the game showed that Elven Legacy is very much in the same mould as its predecessor – so much so that given a cursory glance, you could be forgiven for thinking you were looking at the same game. ![]() Built with clarity and function in mind, Elven Legacy’s sense of scale can be initially quite jarring with your units towering above castle barracks and city walls, but it soon makes sense once you realise that you’re always given the best possible view of your surroundings. ![]() Elven Legacy’s maps are divided into a network of conjoined hexagonal spaces, which limit your movements to six directions as you make your way to the various areas of interest dotted around the environment. However there’s already enough of a faithful following of strategy gamers who will be wringing their hands in anticipation for Elven Legacy’s arrival that it can’t possibly fail to ignite interest. Whether it will enjoy the same kind of success really depends on how many new players take to the grid-based movement and traditional fantasy setting. Already a hit in its native Russia, Elven Legacy is a hex-based strategy game that its creator hopes will have the same commercial impact here in the UK and the surrounding European territories. ![]()
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